Bark beetles: Karst zone Map v1.1 (18.04.18) MudRunner
Bark beetles: Karst zone Map v1.1 (18.04.18) MudRunner
I greet you on the third episode from the series of maps “Kroroedy”
Karst – a set of processes and phenomena associated with the activity of water and expressed in the dissolution of rocks and the formation of voids in them, as well as the peculiar forms of relief that arise in the areas, which are relatively easily soluble in water rocks.
Background:
One fine day, the karst zone moved to the active stage, geomorphologists and specialized brigades arrived, examined the zone and came to the conclusion that it was urgent to leave the active karst zone. In a hurry, the brigades began to leave the zone, abandoned the equipment and left everything to the mercy of fate. The owner of the plot could not part with his potential income and called a special. brigade “Bark beetles”. Arriving at the karst zone, they were given a task – to urgently remove the prepared forest from the danger zone! In addition, there is a huntsman in the zone, he does not want to leave his favorite land, he does not leave the peasant to the mercy of fate, so he will have to bring firewood for further coexistence with nature in this zone. Guys do not miss, agreed and started to work.
On the map there is:
2 Garages (Open and Closed)
1 Plot (3 goats + logging)
1 Fuel station
6 Sawmill
12 Points of exploration
14 Vehicles
10 Random transport places
5 Replaceable cars
Map size 32х32 (1024 by 1024 meters)
Version 1.1 (18.04.18) for Spintires: MudRunner (v18 / 03/06):
Added islands (2 routes)
Reduced the level of water on the crossing into the zone
Removed refueling at the open garage
Fixed the place of the terrain rupture
Added point of exploration