Head of Base 2 Map v2.0 MudRunner
Head of Base 2 Map v2.0 MudRunner
You were once again thrown to the breakthrough and appointed chief of the supply base and affairs for you in vain.
After the earthquake the bridge on the mountain lake collapsed and washed all the bridges lower (the roads also suffered in some places).
Large people from above decided to restore the work of all the objects in the district urgently, and they will help the military next to them.
Here, as luck would have it, the bosses (the eyes have to put their eyes on the loaders in places of work – and they’ll repair later, as always)
And the tasks you have are:
1. Take the fuel to the Mi-8 helicopter – 10 barrels (in order to dump the commission faster)
2. Take the coils with the cable to the Communicators – 6 pcs.
3. Take blocks of concrete to the construction site, put them into the Hangar – 10 pcs.
4. Bring timber from the sawmill to the Woodworking Factory – 6 pcs.
5. Pick up the finished products from the factory and take to the Base – 6 pcs.
6. Take the ventilation equipment to the mine (the mine seems to be running) – 6 pcs.
7. Take equipment boxes near the house Biologists – 3 pieces (preferably on a dump truck, there is nothing to unload)
8. Take the pipes, Gazprom there some kind of work – 6 pcs.
9. To take machine tools and stuff to Warehouse at a career like meh.masterskie gathered to do – 4 pcs (I advise the lift to carry on GAZ-3308)
10. Take the loader to the Quarry (you will see it next to the Warehouse) – we use YAAZ-214 ballasts
11. To take the loader to the rubble for the river – we use KrAZ-260B and blue trawl
We will carry the cargo dynamic – load EO-3323 (author Glushak) New Holland W170C (Authors: chekhrak, Psix19rus, yansors)
Also on the map there are KrAZ-260B, KrAZ-260A, Ural-4320-1912-40 (author msergt), KamAZ-5350, KamAZ-5350 Airborne Forces (author Psix19rus)
GAZ-3308 (author Darius), YaAZ-214, YaAZ-214 Ballast tractor (author Glushak)
11 sawmill (with the right approach to the case, you can close 2 -3 sawmills with one two openings), there is no garage – there is a supertechnical Ural-4320-1912-40. Auto on start is not replaceable. 1 Fueling
Passage requires the installation of bridges (6 times) and removal (2 times) – to put better without supports (so it is more convenient)
That where to carry is in the archive in the folder with the same name (screenshots) – the loading of the saw files is similar to the map Head of the base, keep in mind at Sklada the gate opens))))
There are two versions of the map – summer, autumn.
I express my gratitude to Glushak and Shurik Kudinov for the provided objects for the map and to all who helped to create the map
Have a good game!
Version 2.0 for Spintires: MudRunner (v18 / 03/06):
Autumn version of the map added