Severe Taiga 2: Local Map v15.01.18 MudRunner
Severe Taiga 2: Local Map v15.01.18 MudRunner
The case takes place n-the amount of time after passing the same card on SpinTires 03.03.16 .
In the courtyard – autumn, to the horror of the “killed” roads have now become even worse … Erosion of the soil and heavy rains have done their job – part of the roads turned into hills-pits (where the roads remained – they are the same as in Spintires), part – disappeared altogether.
The task of the map is to take out timber from 2 former sawmills.
There are two kinds of maps in the archive: light and hard, the difference between them is that there is more dirt on the heavy map, and the light one is the map is drier.
To help you in the archive there is a screenshot of the local map on which is marked by red lines of the way of the former roads. It’s not a fact that the paths have been preserved, but there is already some kind of landmark in the difficult situation.
The one who will whine (like last time) that the roads are unreal – I will say this: the roads are really unreal! Nytiki unrealistically pass by.
A warning! – People with weak nerves, a weak heart and pregnant women in this card are strictly forbidden to play, in order to avoid unpredictable consequences
Well, on cars, girls! And take super-passable technology, incomplete drive and cars are nothing to do here.
Size: 32х32 (1 km per 1 km)
Sawmills: 2 pcs.
Garage: 1 (opened)
Forest heights: 2 pcs.
Loading points: 2 pcs.
Points of intelligence: 5 pcs.
Machines: 2 slots (Kraz-255, Maz-535) You can